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Help & Documentation

Learn how ratings, leagues, and scoring work

Standard Rating System

Our rating system uses a points-based approach where players gain points for wins and lose points for losses. The amount of points exchanged depends on two key factors: the rating difference between players and how close the match was.

Rating Bands

Rating DifferenceHigher-Rated WinsLower-Rated Wins (Upset)
0 – 2588
26 – 50710
51 – 100512
101 – 150315
151 – 200220
201 – 250126
251 – 5000.532
501+064

The bigger the rating gap, the fewer points a favourite gains for winning, but the more points an underdog gains for an upset victory.

Match Format Discounts

FormatWin MultiplierLose MultiplierNotes
Best of 5: 3-0100%100%Full points
Best of 5: 3-190%90%90% of base points
Best of 5: 3-275%75%75% of base points
Best of 7: 4-0100%100%Full points
Best of 7: 4-190%90%90% of base points
Best of 7: 4-275%75%75% of base points
Best of 7: 4-350%50%50% of base points

Different match formats apply different multipliers to encourage competitive play.

Special Rules

Play Compensation

Both players receive +2 points per match against opponents within ±500 rating points. This compensates for "rating drain" when improving players leave the system.

Upset Bonus

Lower-rated players who win receive more points than higher-rated winners (see Rating Bands table). This creates natural rating mobility.

Merit Points

Separate from ratings, merit points track annual success. Winners earn (Opponent Rating ÷ 10) × Discount Factor. Losers can earn consolation points for close matches.

Example Calculation

Player A (Winner)

Alice

Rating: 1050

Player B (Loser)

Bob

Rating: 1000

Step-by-Step:

  1. Rating difference: 1050 - 1000 = 50 points (Band: 26-50)
  2. Base points for this band: 7 points (higher wins) / 10 points (lower wins)
  3. Alice won, so she gains base points: 7
  4. Match result was 3-1, so discount factor = 0.9
  5. Points exchanged: 7 × 0.9 = 6.3 points
  6. Play compensation: Both players within ±500, so +2 each
  7. Final change: Alice +8.3, Bob -4.3

Winner

1058

(+8)

Loser

996

(-4)

Expected Win Percentages

The rating difference gives an indication of expected winning percentage:

Your Rating AdvantageYour Win %
0 to 2550%
25 to 5059%
50 to 10071%
100 to 15083%
150 to 20091%
200 to 25096%
250 to 50098%
Over 500~100%

Merit Consolation Points

Losing players earn consolation merit points for close matches. The closer the loss, the more merit you receive:

Loss ResultMerit Earned (% of winner
0-3 loss0%
1-3 loss10%
2-3 loss25%